of Roads | Ball
& Arrow (Tulip) Navigation | Time
Calculations | Calibration
Runs | Route
section of our WebSite introduces Navigation Rallying. It
covers the Ball & Arrow (Tulip) system, teaches you how
to interpret roads encountered, how to keep track of your
time and how and why you need to calibrate your car. It also
identifies our Calibration Runs and explains CARS Route Classification
system so you understand what to expect in one of our rallies.
The minimum requirements for entering a navigation rally
are a road-worthy vehicle and a team of driver and navigator.
Teams must function as a cohesive unit in order to be successful.
About one minute before leaving the start, the navigator is
given a route sheet which contains directional instructions,
as well as average speeds to be maintained and other instructions
to be followed. The role of the navigator is to interpret
the instructions and give relevant directions to the driver
in a timely manner.
At various unknown points along the route, teams will encounter
checkpoints where their arrival times will be recorded. Penalties
are incurred for both early and late arrivals at these points
and the winner is the team with the least penalties at the
CARS rallies are plotted using the best roads available,
so special car preparation is not required and any vehicle
(even the family car) in good working condition will do. Navigation
rallies require competitors to strictly adhere to all Traffic
Laws and any competitor found in breach of these will be penalised
or disqualified. Speeds are never set over the legal limit.
At the beginner’s level, navigation (fun) rallies usually
include a Treasure Hunt with Observations along the way, as
well as fun activities, which may be held before, during,
or at the end of the event.
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